Jake Ben-Tovim

Gameplay Programmer & Designer

Programming Credits


Shetland Engine (Game Engine)

C++ - Engine/Graphics Programmer

A 3D game engine written in C++ and OpenGL, and a simple shooting gallery created with it.

Guildmaster (3D Dungeon)

Unreal C++/Blueprint - Gameplay Programmer

A 3D adventure dungeon demo build in Unreal Engine 4.

Kinesthesia (Web Game)

JavaScript - Framework/Gameplay Programmer

A competitive realtime physics game built in JavaScript, running in Node.js with deployment to Heroku.

Lumina (Web Game)

JavaScript - Gamplay/Engine Programmer

A sidescroller where the environment is only revealed by light.

Leap of Faith (Web Game)

JavaScript - Gameplay/Engine Programmer

A sidescrolling runner where the user controls three separate characters.

Audio Visualizer (Web App)

JavaScript - Programmer (Solo)

A JavaScript app that visualizes three songs with customizable filters and colors.

Concerto (Web App)

JavaScript - Programmer (Solo)

A JavaScript app that lets users simultaneously search for concerts and album previews.

Quest (2D Adventure)

Monogame C# - Gameplay Programmer

A small adventure game built in C# with Monogame.

Traction (2D Sandbox Demo)

Java Processing - Gameplay/Framework Programmer

A 2D, procedurally generated, blocky sandbox prototype.

Resist! (2D Platformer)

Game Maker - Lead Gameplay Programmer & Artist

A 2D platformer where players complete electronic circuits to progress.

Time Dilator (2D Shooter)

Game Maker - Lead Gameplay Programmer & Artist

A hybrid of a psychedelic space shooter and a time dilation pop quiz.

When Squids Attack! (3D Simulation)

Unity C# - Programmer (Solo)

An underwater simulation in Unity with C# utilizing AI seeking algorithms.

Globalize (2D Simuation)

Game Maker - Programmer & Artist (Solo)

A simulation modeling how globalization affects our cultural values.